Post by Myles (SAS) on Dec 30, 2013 4:42:54 GMT -5
We've had a number of great suggestions so far but none as great as these two, IMO. I think these two suggestions would go the furthest in increasing activity as well as having a hire rate of GM retention and recruitment.
With the trade articles, the suggestion essentially goes as such, but keep in mind, this is just what the admins discussed so feel free to chime in or suggest alternatives. For every trade, all teams involved must post, at minimum, one wiretap quality article clearly about the trade specifically (posting multiple articles or a longer/better quality article is obviously okay). The penalty for not doing so in a timely manner (say, within one real life week of the trade), would result in suspension of the players traded for of the offending team. In such instances where players are not traded for, it could result in the suspension of a rotation player, loss of picks (or lowering the position of picks), or some other similar consequence.
The reasons we suggest this method as opposed to rejecting trades if the article isn't done ahead of time are so that 1) GMs don't end up writing unnecessary articles for trades that are rejected for financial/trade rule related reasons, 2) a GM who wrote his article isn't punished for other GMs laziness and 3) not allowing a GM who wants a trade to be cancelled to have an easy escape method, as well as 4) giving GMs time to write their article while still getting their trade processed (especially near the trade deadline).
As for the mentor program, here's what I propose (this hasn't been formally discussed, so also feel free to make suggestions). I think it would be best to do the mentor program as an open door policy. Basically, myself or Dylan (or perhaps a few other members, though we want to keep the mentor program small) would reach out to the new GM and say "hey man, i know the league/new sim engine can all be kind of overwhelming. If you have any questions at all about all the stuff, how the ratings work, how the league works, anything, just pick our brains and we'll let you know anything you need to know." That way they know the door is open for them to ask as many questions as they need to get the information they need, and they don't feel like we are overstepping our boundary/telling them what to do. At the end of the day, it's their team and their decision, and if they make a bad trade, that's on them. But we want it to at least come from a place of informed decision making, and with people behind them at least saying "they know their stuff."
Any questions/concerns/suggestions?
With the trade articles, the suggestion essentially goes as such, but keep in mind, this is just what the admins discussed so feel free to chime in or suggest alternatives. For every trade, all teams involved must post, at minimum, one wiretap quality article clearly about the trade specifically (posting multiple articles or a longer/better quality article is obviously okay). The penalty for not doing so in a timely manner (say, within one real life week of the trade), would result in suspension of the players traded for of the offending team. In such instances where players are not traded for, it could result in the suspension of a rotation player, loss of picks (or lowering the position of picks), or some other similar consequence.
The reasons we suggest this method as opposed to rejecting trades if the article isn't done ahead of time are so that 1) GMs don't end up writing unnecessary articles for trades that are rejected for financial/trade rule related reasons, 2) a GM who wrote his article isn't punished for other GMs laziness and 3) not allowing a GM who wants a trade to be cancelled to have an easy escape method, as well as 4) giving GMs time to write their article while still getting their trade processed (especially near the trade deadline).
As for the mentor program, here's what I propose (this hasn't been formally discussed, so also feel free to make suggestions). I think it would be best to do the mentor program as an open door policy. Basically, myself or Dylan (or perhaps a few other members, though we want to keep the mentor program small) would reach out to the new GM and say "hey man, i know the league/new sim engine can all be kind of overwhelming. If you have any questions at all about all the stuff, how the ratings work, how the league works, anything, just pick our brains and we'll let you know anything you need to know." That way they know the door is open for them to ask as many questions as they need to get the information they need, and they don't feel like we are overstepping our boundary/telling them what to do. At the end of the day, it's their team and their decision, and if they make a bad trade, that's on them. But we want it to at least come from a place of informed decision making, and with people behind them at least saying "they know their stuff."
Any questions/concerns/suggestions?